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Star trek resurgence game pass12/8/2023 ![]() I’m really curious to see what puzzles Carter is presented with once the game is released. Just like Jara, the conversations were branching, and which branch you took was determined by your responses. His interactions with other characters will also help to develop the overall narrative of the story, and I did have several conversations with other characters below deck with him. While I didn’t get to solve any engineering puzzles, the team did say that we can expect quite a few tasks ahead for this guy and they will test our brainpower and puzzle-solving abilities. ![]() He’s an engineer that skipped the Academy in order to get out and see the Galaxy quicker. The second playable character is Carter Diaz. As someone that reads lips due to hearing loss, the speech animations were pretty damn close. The interactions with each character was pretty smooth and the animations were spot on. There were several dialogues to play through and each one had several multiple-choice responses which may impact decisions down the road. Since one of the playable characters is the First Officer, this will open up quite a few opportunities for away missions, but for now, I was just introduced to gameplay on the USS Resolute itself. Coming from the top of her class at the Academy, she had already been battle-tested in the Dominion War, so she’s no rookie in the fleet. The first character is Jara: the First Officer on the USS Resolute. I enjoyed the game and will play through it again at some point.The game will have two playable characters and I was able to briefly play as both of them. Ultimately I switched back to the default settings to finish the game. They are working on a patch which is supposed to make these options officially supported so we'll see how that goes. Which I guess makes sense because they designed the game to run at 1080p 30 fps. The turn rate seems tied to frame rate somehow so at the unlocked frames the controller was waaaay too sensitive, and there are no controller sensitivity settings. ini settings to get it to run at 1440p and 240 fps, which my PC handled no problem, but as has been said it does mess up the gameplay a bit especially if you're using a controller. I know it's a small outfit but there are plenty of small outfits that support the standard 1440p and 60+ framerates. Disappointed with the lack of technical options though. Would have liked a little bit more feeling commanding the ship, but honestly that's a very minor comment. My recommendation is don't buy until a patch comes in - and I say that actually liking the game itself. Yet another frickin game released this year with technical issues that the developer no doubt knew existed, and still launched. Apparently they are readying a patch but it's just. So you don't even have the option of tweaking the game yourself without using injectors or mods. ini in appdata has no effect - it's not read by the game. It's another UE4 game where they are locking the config file inside a pak, so editing the. Still though it's mind boggling that there are no graphics options for PC and it's capped at 30fps / 1080p. You'd play a game like this for the story and the Star Trek experience, and in those cases I think it delivers. It really does feel like playing through episodes of the show, there are good variety of things but it's a typical QTE Telltale-style game, with very light action sequences here and there. I've gotten a few hours into it but I've stopped for now. ![]() Not sure if the PS5 and Xbox Series X versions are only running at 1080p and 30 fps but based on the PC version I'd say that it is more than likely they are as it looks like the PC version is based on the same code. Once I can play it at 1440p instead of 1080p and at 60 fps then I'll pick it up again. I have tweeted the developers and they promise they are looking into fixing the issues but it is unbelievable that the game shipped without at least the basic Unreal Engine 4 options that you see in even the most barebones PC versions. The Resolution option maxes out at 1920x1440 so there's no support for 2560x1440 or even 4K, at least on my system, and to make things worse the game's framerate is capped at 30 fps, completely with bad frame-pacing. ![]() Sadly, I only played a few minutes before I exited the game to return to it later.īecause, while the game itself seems potentially fine after a reasonably convincing Star Trek-like intro cinematic and the graphics look pretty decent, it has no graphics options other than Resolution and a Fullscreen toggle. Bought this for PC as a fan of Star Trek as the trailer looked intriguing. ![]()
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